关于C#中读取RTP协议数据包的说明

/// <summary>
/// RTP数据包类
/// </summary>
public class RTPPacket
{
    /// <summary>
    /// 获取数据包头信息V
    /// </summary>
    public int V
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息P
    /// </summary>
    public bool P
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息X
    /// </summary>
    public bool X
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息CC
    /// </summary>
    public int CC
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息M
    /// </summary>
    public bool M
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息PT
    /// </summary>
    public int PT
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息SequenceNumber
    /// </summary>
    public ushort SequenceNumber
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息Timestamp
    /// </summary>
    public uint Timestamp
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息SSRC
    /// </summary>
    public uint SSRC
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息CSRC
    /// </summary>
    public List<uint> CSRC
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包有效数据
    /// </summary>
    public byte[] Payload
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包有效数据长度
    /// </summary>
    public uint PayloadSize
    {
        get;
        private set;
    }

    /// <summary>
    /// 获取数据包头信息长度
    /// </summary>
    public uint HeaderSize
    {
        get;
        private set;
    }

    /// <summary>
    /// 构造RTP数据包类
    /// </summary>
    /// <param name="buffer">RTP数据包数据</param>
    public RTPPacket(byte[] buffer)
    {
        // 判断数据长度是否有效
        if (buffer.LongLength > 12)
        {
            // 根据RTP数据包头信息解析数据
            byte item = buffer[0];
            V = item >> 6;
            P = Convert.ToBoolean((item >> 5) & 1);
            X = Convert.ToBoolean((item >> 4) & 1);
            CC = item & 15;
            item = buffer[1];
            M = Convert.ToBoolean((item >> 7) & 1);
            PT = item & 127;
            SequenceNumber = ReadUInt16(buffer[2], buffer[3]);
            Timestamp = ReadUInt32(buffer[4], buffer[5], buffer[6], buffer[7]);
            SSRC = ReadUInt32(buffer[8], buffer[9], buffer[10], buffer[11]);
            int index = 12;
            CSRC = new List<uint>();
            for (var i = 0; i < CC; i++)
            {
                index = i * 4 + index;
                uint csrc = ReadUInt32(buffer[index], buffer[index + 1], buffer[index + 2], buffer[index + 3]);
                CSRC.Add(csrc);
            }
            index = CC * 4 + index;
            if (X)
            {
                index++;
                index += buffer[index];
            }
            Payload = buffer.Skip(index).ToArray();
            PayloadSize = (uint)Payload.LongLength;
            HeaderSize = (uint)(CSRC.Count * 4 + 12);
        }
    }

    /// <summary>
    /// 构造RTP数据包类
    /// </summary>
    /// <param name="packet">RTP数据包</param>
    public RTPPacket(RTPPacket packet)
    {
        // 复制RTP数据包成员
        V = packet.V;
        P = packet.P;
        X = packet.X;
        CC = packet.CC;
        M = packet.M;
        PT = packet.PT;
        SequenceNumber = packet.SequenceNumber;
        Timestamp = packet.Timestamp;
        SSRC = packet.SSRC;
        CSRC = packet.CSRC;
        Payload = packet.Payload;
        PayloadSize = packet.PayloadSize;
        HeaderSize = packet.HeaderSize;
        Debug.WriteLine(ToString());
    }

    /// <summary>
    /// 根据四个字节读取UInt32数据
    /// </summary>
    /// <param name="byte1">字节1</param>
    /// <param name="byte2">字节2</param>
    /// <param name="byte3">字节3</param>
    /// <param name="byte4">字节4</param>
    /// <returns>返回UInt32数据</returns>
    private uint ReadUInt32(byte byte1, byte byte2, byte byte3, byte byte4)
    {
        uint uint1 = (uint)(byte1 << 24);
        uint uint2 = (uint)(byte2 << 16);
        uint uint3 = (uint)(byte3 << 8);
        uint uint4 = (uint)byte4;
        return (uint)(((uint1 | uint2) | uint3) | uint4);
    }

    /// <summary>
    /// 根据两个字节读取UInt16数据
    /// </summary>
    /// <param name="byte1">字节1</param>
    /// <param name="byte2">字节2</param>
    /// <returns>返回UInt16数据</returns>
    private ushort ReadUInt16(byte byte1, byte byte2)
    {
        ushort ushort1 = (ushort)(byte1 << 8);
        ushort ushort2 = (ushort)byte2;
        return (ushort)(ushort1 | ushort2);
    }

    /// <summary>
    /// 重载获取字符串方法
    /// </summary>
    /// <returns>返回RTP数据包对象的字符串表现形式</returns>
    public override string ToString()
    {
        StringBuilder builder = new StringBuilder();
        builder.Append(string.Format("V: {0}, ", V));
        builder.Append(string.Format("P: {0}, ", P));
        builder.Append(string.Format("X: {0}, ", X));
        builder.Append(string.Format("CC: {0}, ", CC));
        builder.Append(string.Format("M: {0}, ", M));
        builder.Append(string.Format("PT: {0}, ", PT));
        builder.Append(string.Format("SequenceNumber: {0}, ", SequenceNumber));
        builder.Append(string.Format("Timestamp: {0}, ", Timestamp));
        builder.Append(string.Format("SSRC: {0}, ", SSRC));
        builder.Append(string.Format("CSRC: {0}, ", string.Join(" ", CSRC)));
        builder.Append(string.Format("PayloadSize: {0};", PayloadSize));
        return builder.ToString();
    }

    /// <summary>
    /// 重载对象是否相同
    /// </summary>
    /// <param name="obj">要比较的对象</param>
    /// <returns>返回对象是否相同</returns>
    public override bool Equals(object obj)
    {
        RTPPacket packet = obj as RTPPacket;
        if (packet == null)
        {
            return false;
        }
        else
        {
            return SequenceNumber == packet.SequenceNumber;
        }
    }

    /// <summary>
    /// 重载获取HashCode
    /// </summary>
    /// <returns>返回SequenceNumber</returns>
    public override int GetHashCode()
    {
        return SequenceNumber;
    }

    /// <summary>
    /// ==运算符重载
    /// </summary>
    /// <param name="packet1">左边RTP数据包对象</param>
    /// <param name="packet2">右边RTP数据包对象</param>
    /// <returns>返回是否相等</returns>
    public static bool operator ==(RTPPacket packet1, RTPPacket packet2)
    {
        if (ReferenceEquals(packet1, packet2))
        {
            return true;
        }
        else if (ReferenceEquals(packet1, null) || ReferenceEquals(packet2, null))
        {
            return false;
        }
        else
        {
            return packet1.Equals(packet2);
        }
    }

    /// <summary>
    /// !=运算符重载
    /// </summary>
    /// <param name="packet1">左边RTP数据包对象</param>
    /// <param name="packet2">右边RTP数据包对象</param>
    /// <returns>返回是否不相等</returns>
    public static bool operator !=(RTPPacket packet1, RTPPacket packet2)
    {
        return !(packet1 == packet2);
    }
}

关于Android中判断Service是否正在运行的说明

/**
 * 判断服务是否正在运行
 *
 * @param context     上下文
 * @param serviceName 服务名称,包名加类名
 * @return 服务正在运行则返回true,否则返回false
 */
public static boolean isServiceWorked(Context context, String serviceName) {
    ActivityManager activityManager = (ActivityManager) context.getSystemService(Context.ACTIVITY_SERVICE);
    ArrayList<ActivityManager.RunningServiceInfo> runningServices = (ArrayList<ActivityManager.RunningServiceInfo>) activityManager.getRunningServices(Integer.MAX_VALUE);
    for (ActivityManager.RunningServiceInfo runningService : runningServices) {
        String name = runningService.service.getClassName().toString();
        if (name.equals(serviceName)) {
            return true;
        }
    }
    return false;
}

关于JavaScript中重置URL参数的说明

/**
* 构造URL参数信息
* nameValues:要构造的URL参数信息,由键值对构成,如name=value
* includeEmpty:是否包括空值参数
* return:返回构造后URL参数信息
*/
function buildUrlParams(nameValues, includeEmpty) {
    // 定义新的URL参数字典
    var newParams = {};
    // 构造要设置的URL参数信息
    var nameValue = nameValues instanceof Array ? nameValues.join("&") : nameValues;
    // 拆分URL参数信息
    var oldParams = nameValue.split("&");
    // 遍历每个URL参数
    for (var i = 0, length = oldParams.length; i < length; i++) {
        // 获取URL参数的键值对
        var items = oldParams[i].split("=");
        // 判断URL参数的键值对是否有效
        if (items.length) {
            // 获取参数名
            var name = items[0];
            // 判断参数名是否有效
            if (name) {
                // 获取参数值
                var value = null;
                if (items.length > 1) {
                    value = items[1]
                }
                // 判断URL参数的键值对是否有效
                if (includeEmpty || value) {
                    // 获取已构造的参数值
                    var values = newParams[name];
                    if (!values) {
                        // 没有构造过参数则添加新的参数信息
                        values = newParams[name] = [];
                    }
                    // 添加新的参数值
                    if (value) {
                        // 如参数未URL编码则对其进行编码
                        //value = decodeURIComponent(value) == value ? encodeURIComponent(value) : value;
                        values.push(value);
                    }
                }
            }
        }
    }
    // 返回构造后URL参数信息
    return newParams;
}

/**
* 设置URL参数
* url:要设置参数的URL
* nameValues:要设置的参数信息,由键值对构成,如name=value
* return:返回设置参数后的URL
*/
function setUrlParams(url, nameValues) {
    // 构造要设置的URL参数信息
    var newParams = buildUrlParams(nameValues, true);
    // 获取URL地址中参数开始索引
    var index = url.indexOf("?");
    // 判断URL地址中是否有参数
    if (index >= 0) {
        // 构造原始的URL参数信息
        var oldParams = buildUrlParams(url.substring(index + "?".length));
        // 获取不带参数的URL地址
        url = url.substring(0, index);
        // 遍历要设置的URL参数信息
        for (var name in newParams) {
            // 将要设置的URL参数信息覆盖添加到原始参数信息中
            oldParams[name] = newParams[name];
        }
        // 重新设置URL参数信息
        newParams = oldParams;
    }
    // 构造URL参数键值对
    var params = [];
    for (var name in newParams) {
        var values = newParams[name];
        if (values.length) {
            params.push(name + "=" + values.join(","));
        }
    }
    // 判断是否有参数
    if (params.length) {
        // 返回构造后的URL地址
        return url + "?" + params.join("&");
    }
    else {
        // 没有参数则返回不带参数的URL地址
        return url;
    }
}

关于C#中重置URL参数的说明

/// <summary>
/// 构造URL参数信息
/// </summary>
/// <param name="includeEmpty">是否包括空值参数</param>
/// <param name="nameValues">要构造的URL参数信息,由键值对构成,如name=value</param>
/// <returns>返回构造后URL参数信息</returns>
public virtual Dictionary<string, List<object>> BuildUrlParams(bool includeEmpty, params object[] nameValues)
{
    // 定义新的URL参数字典
    Dictionary<string, List<object>> newParams = new Dictionary<string, List<object>>();
    // 构造要设置的URL参数信息
    string nameValue = string.Join("&", nameValues);
    // 拆分URL参数信息
    string[] oldParams = nameValue.Split(new string[] { "&" }, StringSplitOptions.RemoveEmptyEntries);
    // 遍历每个URL参数
    for (int i = 0, length = oldParams.Length; i < length; i++)
    {
        // 获取URL参数的键值对
        string[] items = oldParams[i].Split(new string[] { "=" }, StringSplitOptions.RemoveEmptyEntries);
        // 判断URL参数的键值对是否有效
        if (items.Length > 0)
        {
            // 获取参数名
            string name = items[0];
            // 获取参数值
            string value = null;
            if (items.Length > 1)
            {
                value = items[1];
            }
            // 判断URL参数的键值对是否有效
            if (includeEmpty || value != null)
            {
                // 获取已构造的参数值
                List<object> values;
                if (!newParams.TryGetValue(name, out values))
                {
                    // 没有构造过参数则添加新的参数信息
                    values = newParams[name] = new List<object>();
                }
                // 添加新的参数值
                if (value != null)
                {
                    // 如参数未URL编码则对其进行编码
                    value = HttpUtility.UrlDecode(value, Encoding) == value ? HttpUtility.UrlEncode(value, Encoding) : value;
                    values.Add(value);
                }
            }
        }
    }
    // 返回构造后URL参数信息
    return newParams;
}

/// <summary>
/// 设置URL参数
/// </summary>
/// <param name="url">要设置参数的URL</param>
/// <param name="nameValues">要设置的参数信息,由键值对构成,如name=value</param>
/// <returns>返回设置参数后的URL</returns>
public virtual string SetUrlParams(string url, params object[] nameValues)
{
    // 构造要设置的URL参数信息
    Dictionary<string, List<object>> newParams = BuildUrlParams(true, nameValues);
    // 获取URL地址中参数开始索引
    int index = url.IndexOf("?");
    // 判断URL地址中是否有参数
    if (index >= 0)
    {
        // 构造原始的URL参数信息
        Dictionary<string, List<object>> oldParams = BuildUrlParams(false, url.Substring(index + "?".Length));
        // 获取不带参数的URL地址
        url = url.Substring(0, index);
        // 判断是否存在原始URL参数信息
        if (oldParams.Count > 0)
        {
            // 遍历要设置的URL参数信息
            foreach (KeyValuePair<string, List<object>> item in newParams)
            {
                // 将要设置的URL参数信息覆盖添加到原始参数信息中
                oldParams[item.Key] = item.Value;
            }
            // 重新设置URL参数信息
            newParams = oldParams;
        }
    }
    // 判断是否有参数
    if (newParams.Count > 0)
    {
        // 构造新的URL参数信息
        string newParam = string.Join("&", newParams.Where(n => n.Value.Count > 0).Select(n => string.Format("{0}={1}", n.Key, string.Join(",", n.Value))));
        // 返回构造后的URL地址
        return string.Format("{0}?{1}", url, newParam);
    }
    else
    {
        // 没有参数则返回不带参数的URL地址
        return url;
    }
}

关于JavaScript中设置URL参数的说明

/**
* 设置URL参数
* url:要设置参数的URL
* name:参数名
* value:参数值
* return:返回设置参数后的URL
*/
function setUrlParam(url, name, value) {
    // 获取URL地址中参数开始索引
    var index = url.indexOf("?");
    // 判断URL地址中是否有参数
    if (index >= 0) {
        // 获取不带参数的URL地址
        var baseUrl = url.substring(0, index);
        // 获取URL地址中的参数信息
        var paramUrl = url.substring(index);
        // 获取要设置的参数的索引
        index = paramUrl.indexOf("?" + name + "=");
        // 判断要设置的参数是否是第一个参数
        if (index == 0) {
            // 获取要设置的参数后面的参数开始的索引
            index = paramUrl.indexOf("&");
            // 判断后面是否有参数
            if (index >= 0) {
                // 有参数则构造新的URL地址
                return baseUrl + "?" + name + "=" + value + paramUrl.substring(index)
            }
            else {
                // 没参数则构造新的URL地址
                return baseUrl + "?" + name + "=" + value;
            }
        }
        else {
            // 不是第一个参数则获取要设置参数的索引位置
            index = paramUrl.indexOf("&" + name + "=");
            // 判断是否存在要设置的参数
            if (index >= 0) {
                // 获取要设置参数的前面的参数
                var temp1 = paramUrl.substring(0, index);
                // 获取要设置参数的后面的参数
                var temp2 = paramUrl.substring(index + ("&" + name + "=").length);
                // 获取要设置的参数后面的参数开始的索引
                index = temp2.indexOf("&");
                // 判断后面是否有参数
                if (index >= 0) {
                    // 有参数则构造新的URL地址
                    return baseUrl + temp1 + "&" + name + "=" + value + temp2.substring(index);
                }
                else {
                    // 没参数则构造新的URL地址
                    return baseUrl + temp1 + "&" + name + "=" + value;
                }
            }
            else {
                // 不存在参数则构造新的URL地址
                return url + "&" + name + "=" + value;
            }
        }
    }
    else {
        // 原URL地址中没参数则直接构成新的URL地址
        return url + "?" + name + "=" + value;
    }
}